Valve released its first major update to Counter-Strike: Source in almost four years today. The patch is live and playable to Steam users, and includes a heap of UI improvements, engine updates, and 144 achievements. A full list of changes, and my take on the major updates, within.
The update is a modest modernizing of Counter-Strike: Source. Valve has integrated some of its existing tech and design seen in other Source engine shooters (like Team Fortress) into its most-popular multiplayer game. That includes: bloom-tastic high-dynamic range lighting, a redesigned scoreboard, a killcam that spotlights who killed you after you die, multicore rendering, a domination and revenge system (net four kills of the same player, and you're dominating them), persistent stat-tracking and a buffet of 144 achievements.
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The most original enhancement is a small one: end-of-round trivia. At the end of each round, an MVP is highlighted, but there's also a note about an interesting action taken by a player during that round--kill someone with a grenade after dying or rack up a pile of damage while using nightvision, and you might be mentioned. This is a small counter against how symmetrical rounds of CS:S can feel--running the same bomb route on de_dust hour after hour can be tedious, and having a tiny factoid at the end is a welcome, albeit token, change.
One improvement not mentioned in the patch notes is a minor tweak to the radar: when you're dead, it now displays player names dynamically.
The set of achievements are disappointingly straightforward: most of them are map- or weapon-specific milestones like accruing 200 kills with a Desert Eagle, or earning $50,000,000 in cash. There's a handful of difficult ones--I think these three will be the hardest to nab.
Clean Sweep
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'Kill the entire opposing team without any members of your team dying.'
Variety Hour
'Get kills with five different guns in a round.'
The Immovable Object
'Kill an enemy player who has just killed 10 of your teammates in a single round.'
It's tempting to see the patch as housecleaning that precedes additional content for CS:S--it is, after all, consistently one of the most-played games on Steam, often doubling or tripling the peak players of Team Fortress 2. I'd speculate that it's merely a long-overdue gift to CS:S players for their years of support: Valve contracted the creators of Defense Grid, of all things (Hidden Path Entertainment), to help produce the update, so it doesn't seem like there's a dedicated team within Valve that's working on Counter-Strike at this time.
Full patch notes below, or online at CS:S' updates page .
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General
UI
Gameplay
Download Cs Source No Steam
The update is a modest modernizing of Counter-Strike: Source. Valve has integrated some of its existing tech and design seen in other Source engine shooters (like Team Fortress) into its most-popular multiplayer game. That includes: bloom-tastic high-dynamic range lighting, a redesigned scoreboard, a killcam that spotlights who killed you after you die, multicore rendering, a domination and revenge system (net four kills of the same player, and you're dominating them), persistent stat-tracking and a buffet of 144 achievements.
The most original enhancement is a small one: end-of-round trivia. At the end of each round, an MVP is highlighted, but there's also a note about an interesting action taken by a player during that round--kill someone with a grenade after dying or rack up a pile of damage while using nightvision, and you might be mentioned. This is a small counter against how symmetrical rounds of CS:S can feel--running the same bomb route on de_dust hour after hour can be tedious, and having a tiny factoid at the end is a welcome, albeit token, change.
One improvement not mentioned in the patch notes is a minor tweak to the radar: when you're dead, it now displays player names dynamically.
The set of achievements are disappointingly straightforward: most of them are map- or weapon-specific milestones like accruing 200 kills with a Desert Eagle, or earning $50,000,000 in cash. There's a handful of difficult ones--I think these three will be the hardest to nab.
Clean Sweep
'Kill the entire opposing team without any members of your team dying.'
Variety Hour
'Get kills with five different guns in a round.'
The Immovable Object
Counter Strike Source Multiplayer Patch Download
'Kill an enemy player who has just killed 10 of your teammates in a single round.'
It's tempting to see the patch as housecleaning that precedes additional content for CS:S--it is, after all, consistently one of the most-played games on Steam, often doubling or tripling the peak players of Team Fortress 2. I'd speculate that it's merely a long-overdue gift to CS:S players for their years of support: Valve contracted the creators of Defense Grid, of all things (Hidden Path Entertainment), to help produce the update, so it doesn't seem like there's a dedicated team within Valve that's working on Counter-Strike at this time.
Cs Source Multiplayer
Full patch notes below, or online at CS:S' updates page .
General
UI
Cs Source Multiplayer Patch Download
Gameplay
Download Cs Source
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